Sep 11, 2020
This blog is the second in a series on the importance of mentoring girls and young women through a compassionate “lean-in” culture of practice. Check out the first post “Mentoring Girls and Young Women Through a Compassionate ‘Lean-In’ Culture of Practice.” This post will provide just-in-time resources to help you model how to provide access and equity to robust science, technology, engineering, and mathematics (STEM) resources for ALL students, and how to infuse hands-on STEM learning experiences throughout your subject areas and all K–12 grade-level bands.
Aug 28, 2020
Back to school may look a little different this year, but one thing hasn’t changed: teachers are still finding innovative ways to improve student learning and they need funding in order to execute their ideas. To help you fund your classroom dreams this year, we’ve compiled a list of funding opportunities for the classroom:
Aug 14, 2020
Esports is best defined as competitive video games. Games that can be considered esports require skill and are usually played in teams, though some are also single player. When on a team, esports athletes fill certain roles much like traditional sports. Teams are usually formed by students or a staff member who has an interest in gaming or simply wants to see students working together using gaming Esports is unique because it is an inclusive, coed sport and can be a way for students who cannot physically participate in traditional sports to be a part of a team and community.
Jul 31, 2020
Jul 24, 2020
Jul 17, 2020
Each month we publish blogs and several newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in June.
Jul 10, 2020
As school budgets get tighter, more and more educators are turning to crowdfunding sites, such as DonorsChoose, AdoptAClasroom, and GoFundMe, to raise much needed funds for their classrooms. But what is crowdfunding and how is it different from grant writing?
Jul 03, 2020
Children singing, drums beating, ukuleles strumming, learning rhythms and notes—to an outsider, these may seem like activities that would not require much in the way of technology. In today’s music classroom, however, there are many tech tools that help teachers communicate the art of music making to their students. Most of these tools are easy to learn, visually engaging for students, and can even streamline assessments.
Jun 26, 2020
Jun 19, 2020
Each month we publish blogs and several newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in May.
Jun 12, 2020
Jun 05, 2020
On Thursday, March 12, I left school fully intending to be back in the morning. We were canceling classes the following Monday to have a teacher in-service on how to teach remotely, “just in case,” so I was mentally planning on what items I might need to bring home. At midnight, an email came in to notify us that one of our colleagues had tested positive for COVID-19 and, concurrent with the Governor of Michigan’s declaration, school would be closed until further notice. At that moment, I knew I would have to teach in a new and unfamiliar way and to begin doing it in five days without returning to our building.
May 29, 2020
Science, technology, engineering, and mathematics (STEM) and maker education are viewed and defined differently no matter where you go. To me, the focus of any work in my STEM classes or in my makerspace is on the process and not the product. But STEM shouldn’t be viewed as a “special class” or a separate subject. There are ways to integrate STEM education and making throughout the school year and in every subject.
May 22, 2020
May 15, 2020