The Best of Big Deal Media: Our Top Ed Tech Resources of 2016
Jan 13, 2017 2017-01-13
By Taylor Kremer
It's that time of year again where we reflect on our accomplishments and our growth. We can see exactly how far we've come since this time last year. Big Deal Media editors researched diligently to bring you the latest and greatest ed tech resources. As we say goodbye to 2016, our editors wanted to share with you the top resources from 2016 selected by readers:
Digital Learning • Learning Support
Mathigon uses interactive ebooks, games, animations, and videos to present advanced mathematical ideas in new and innovative ways. Topics range from prime numbers to hyperbolic geometry, networks, origami, or quantum mechanics.
Using JuxtaposJS, a free and simple open-source tool, students can create a digital cross-fade between old photographs and new photographs, resulting in a remarkable artifact of before-and-after images. The images can be used for engaging students in historical inquiry and place-based exploration.
3. StoryBots Classroom
StoryBots Classroom, a free resource for educators from JibJab Bros. Studios, includes hundreds of videos, books, and activities for use on interactive whiteboards, tablets, and laptops in the classroom. StoryBots leverages personalization technology to allow children to see themselves dancing and singing onscreen along with their favorite StoryBots characters. In addition to the classroom-ready activities, StoryBots offers Teacher Tools including Class Roster, Lesson Planner, and Group Builder.
Georama is a real-time virtual tour platform that lets anyone travel anywhere in the world instantly. Georama's technology provides live, guided tours in high definition from a smartphone, wearable camera, or 360-degree camera to people around the world. K-12 teachers can plan virtual field trips that fit into their curriculum.
2. ScratchJr App
Young children, aged 5-7, can use ScratchJr, an introductory programming language, to create their own interactive stories and games. Children can modify characters in the paint editor, add their own voices and sounds, even insert photos of themselves-and then use the graphical programming blocks to make their characters come to life. ScratchJr is available as a free app on iTunes, Google Play, Amazon, and Chrome Web Store.
3. SAS Writing Navigator
Free from the SAS Institute, the SAS Writing Navigator suite of tools guides and supports students throughout the writing process: planning, drafting, revising, and publishing. The Writing Navigator is also available on iTunes and the Chrome Web Store.
1. Fab Labs and Makerspaces Discussion Group
The Fab Labs and Makerspaces discussion group on Google brings together K-12 educators to share best practices, tips, and challenges of managing and running digital fabrication labs, makerspaces, and innovation labs. The virtual community is intended to be a forum for all things about digital fabrication in K-12 education: equipment reviews, conference/workshop announcements, rumors about new gadgets, troubleshooting problems, advice about vendors, cool resources for projects, and more.
The Stanford University lab, through its Mindset Kit, is offering free online training modules for teachers, creating a diagnostic tool to determine if their classroom practices are supported by growth mindset research, and assessing their professional development needs around the subject.
STEM • STEAM • STREAM
1. Novel Engineering
Novel Engineering plucks engineering challenges from the plots of books. The goal of Novel Engineering is to bolster reading comprehension through hands-on projects while teaching students the engineering process and linking it to the human problems it helps to solve.
2. STEM Gauge
STEM Gauge, a formative assessment resource from Measured Progress, provides students with opportunities to demonstrate understanding of the three dimensions of the Next Generation Science Standards (NGSS) Performance Expectations (PEs) as instruction occurs. For a limited time, Measured Progress is offering a free NGSS STEM Gauge middle school topic-based item set for teachers to try in their classroom, plus a Teacher's Guide and Formative Support Tools.
3. Made with Code
The Made with Code website provides activities in which participants use Blockly, linking together graphical blocks that generate code. Also available on the website are the Made with Code party kit, videos of mentors and makers, and a search tool to find coding projects and programs across the country.
1. Reading Without Walls Challenge
The Reading Without Walls Challenge is designed to help readers find books they might otherwise never choose on their own. Readers of all ages will be able to complete the challenge in one of three ways: by reading a book about a diverse character, or about an unfamiliar topic, or in a new format, such as a graphic novel or an audiobook instead of a printed book. They can then share the challenge on social media by taking a photograph of the book and posting it on Twitter or Instagram with the hashtag #ReadingWithoutWalls.
2. Do Now
Every Friday on its Do Now website, KQED Education posts a weekly activity for students to engage in and respond to current issues using social media tools, such as Twitter. The activity includes a brief introduction to the topic, a media resource, and a question for student response.
We hope you enjoy our top resources of 2016. To get new resources for digital learning, funding, professional growth, social media, STEM, and more delivered straight to your inbox, subscribe to our newsletters. We look forward to bringing you the latest in technology integration for your school and classroom in 2017.
Super skills, twenty-first century skills, best practices—whatever you want to call the 4C’s (creativity, collaboration, critical thinking, communication), they are an integral part of the student experience in our classroom. Even so, sometimes a pathway to incorporate the 4C’s may seem evasive or like it takes too much time. Adding the following tools and ideas to an instructional toolbox can support a seamless incorporation of the 4C’s into our teaching and learning for all students.
On April 2, 2020, from 4:00 p.m. to 5:00 p.m. (ET), educators are invited to a free, live presentation on “Leading with Ethics” sponsored by ETS – ProEthica. In this freeedLeader Panel hosted on edWeb.net, the presenters will explore how school administrators can help change the way ethics-based decisions are made within their school districts.
iRobot is helping to drive STEM education programs in the iRobot Cool Stuff Museum, where students can explore the building blocks of the world’s coolest robots. A freeiOS or Androidapp from Cuseum takes students on a tour of the museum, providing an opportunity to learn about iRobot’s rich history in robotics and gain inspiration.