Philosophical Conversations Through Children’s Literature
Philosophy and Children’s Literature, a website created by the Center for Philosophy for Children at University of Washington, provides literature lesson plans for more than 100 children’s books geared toward elementary-school-aged students. The lesson plans suggest questions to consider when reading the stories. The lists of possible discussion questions are meant to provide ideas for teachers preparing to use these books to help generate classroom philosophical conversations; they are not intended to replace asking students what questions the stories raise for them and ensuring that the discussions emerge from the students’ questions. The books can also be used with middle school and high school students, with adaptations of the questions.
Plus: The PLATO Philosophy Learning and Teaching Organization offers the Philosopher’s Toolkit, which has a variety of free lesson plans that can be used to lead philosophical discussions among pre-college students. Clicking on one of the Philosophy Tools leads to a set of lessonson that particular topic. Some are subject-area specific (History, Languages & Literature, Math, Science, Social Studies), whereas others are more general (Philosophy, Art & Aesthetics, Film). Each lesson plan indicates the grade level for which it is appropriate.
On August 21, 2017, a solar eclipse will occur in North America. Those in the path of totality-parts of Oregon, Idaho, Wyoming, Montana, Nebraska, Iowa, Kansas, Missouri, Illinois, Kentucky, Tennessee, Georgia, and North and South Carolina—will see the moon completely eclipse the sun. Observers in the rest of the contiguous United States will see a partial solar eclipse. The solar eclipse is a perfect teachable moment for students. Whether you plan to watch live with your students or plan lessons around the eclipse, here are a few resources for teaching about the solar eclipse.
A free browser-based game called Factitious helps middle school and high school students distinguish between fake news and real journalism. Players indicate if they think an article is fake, or if they believe it is real.
In a new series aimed at closing the gap between research and practice, Usable Knowledge is partnering with Digital Promise on a project that collects real questions from educators across the country and poses them to faculty members at the Harvard Graduate School of Education.