Geared toward K–4 students, the online gameZoo U assesses social and emotionalskills and provides personalized intervention based on that assessment. In Zoo U, players are students in a school for future zookeepers, where Principal Wild and a host of friendly animals help them learn critical skills as they navigate common social and emotional learning scenarios. Behind the scenes, Zoo U collects data on the child’s every move, including dialogue choices, mouse clicks, and the time the child takes to complete a scene. Zoo U transforms this data into an easy-to-read report and assigns training modules accordingly. Zoo U can be administered to many students at once, making it time efficient and cost effective for counselors. In addition to assigning specific tutorial scenes based on a child’s assessment, Zoo U personalizes the learning experience in a variety of other ways, including letting the student make choices about what to say, what to do, and how he or she feels; adjusting the difficulty level based on students’ responses and actions; and providing hints and prompts as needed to help students progress through a scene. Following each scene, Principal Wild reviews the choices students made, giving praise and reinforcement for skills demonstrated well and constructive feedback on areas not yet mastered.
Plus: Zoo U incorporates other interactive activities, such as deciphering a code with a classmate to improve cooperation skills, so children can practice and strengthen their newly acquired skills in a fun way. Educators have access to supplementary classroom resources through the Activity Center. Sample resources are available on the Share My Lesson page.
With many K–12 schools moving to a hybrid learning model this fall amid the coronavirus pandemic, Zoom is adding new features designed to help teachers manage virtual classrooms. The free Zoom for Education plan includes more control over virtual classroom views.
QuickClasses, from Described and Caption Media Program (DCMP), are three-week asynchronous, online classes for professionals working with students who are deaf, hard of hearing, blind, low vision, or deaf–blind.