Autism Games was developed in Australia through a collaboration among Swinburne University’s Multimedia Design Program, Bulleen Heights Specialist School, Swinburne Autism Bio-Research Initiative (SABRI), and the National eTherapy Centre (NeTC). The project assists children with moderate to severe autism to develop independent living skills. Created by more than 80 students, eight lecturers, and ten autism specialists, the project represents over 16,000 hours of research and development. Autism Games integrates two websites: autismgames.com, a site for parents and teachers that provides instructions for using the free games and indicates their purpose; and whizkidgames.com, the portal through which children can access the games, with parental controls to limit other computer and internet functions. Each game reinforces keywords, such as “special activity,” so that in-game learning can be transferred into real-world situations.
Sesame Street is providing a different kind of lesson with the introduction of its newest Muppet, Julia, who has autism. Julia was first introduced in 2015 as part of an online-only digital storybook called Sesame Street and Autism: See the amazing in all children.
Individuals with autism have unique learning challenges, requiring special teaching materials. Children often struggle to select which information is important in a picture. A picture of an apple on a plate may illicit “plate” instead of “apple.” Or they may identify the red apple, but not the green apple. Stages Learning Materials’ products specifically meet the special criteria of early autism education programs. Stages now offers Language Builder® iPad, based on their industry-leading picture card set. Used by BCBAs, SLPs, teachers, and parents, the full app includes six highly customizable ABA-based activities. A free version of the app provides full access to two of the six activities: Identical and Similar Matching.