Imagine watching a giraffe towering over a computer keyboard or a horse galloping on top of a newspaper. ZooKazam, an augmented reality (AR) app for iOS and Android, includes more than 40 holographic animals—from the esteemed bald eagle to the mysterious Tyrannosaurus rex—along with information about them. Students can use just about any surface to create their own AR marker. They can see their 3D animals from every angle with full animation. Every detail is taken into consideration: the animals have fur; they can blink their eyes, and they can even have synchronized shadows. Students can add snow or rain to their scene and change the educational voiceover from teacher to student. The animals are presented in nine categories: Birds, Fish, Mammals, Dinosaurs, Invertebrates, Amphibians, Insects, Reptiles, and Pets. The app is offered by Atlanta AR Design for $0.99.
Each month we publish newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in September.
The Kids Ahead program is designed to inspire young people to learn about STEM through innovative interactions in the physical and virtual worlds. The program is part of a larger national initiative led by Southern Methodist University to improve STEM skills in young people.
The 3DBear AR appfor iOS and Android makes it easy for students to create 3D models in augmented reality (AR), giving them an active role in the learning process. The app incorporates 21st century skills such as creative problem solving, project-based learning, and collaboration.