Sound Rebound is an offbeat experience of color and sound that invites students to create ricochets, bounces, or bumps to investigate seeing and hearing. The app, designed for iOS devices, invites users to move objects around the screen’s “play field” to experiment with color and sound. Students choose one of six play-field options, one of which is blank, and place eight different shapes anywhere in the space. Each shape has a unique property and moves differently. Students can change the color of objects, which changes their sounds, and they can toggle the play field from bounded (where balls bounce off the walls) to boundless (where balls can roll offscreen). The app also includes a “First Steps” tutorial to help students get started. Sound Rebound was created by the Exploratorium, a public learning laboratory exploring the world through science, art, and human perception. An “About” link on the main screen reveals a photo of children playing with the table game at the Exploratoriumthat inspired this app and that explores the same concepts of light and sound. Cost: Free
One of the most powerful moments in my 22 years of teaching occurred on the last day of the school year.
During the first week of school, my students in rural Pennsylvania played a game via Skype with a group of students in a rural Kenyan village. During that call, they learned of a bridge in the village so dangerous that many children were not able to go to school because of it. Over the course of the school year, the children in Kenya taught my students how to garden. In exchange, my students designed and fundraised to replace that bridge.
Next week, December 3–9, students and educators worldwide are encouraged to spend an hour during the school week to explore the concepts of coding and computational thinking through Hour of Code. Code.org provides an opportunity for all learners, young and old, to explore something new and different.
In part one of this series, we discussed how implementing certain structures can help develop student creation as a learning method. The first three structures included precise scheduling, developing well-crafted scenarios, and offering students choice within their projects.
Let’s dive into the final three structures that help harness student creativity through project-based learning.