Challenges for Building Design Thinking and Problem-Solving Skills
Students, teachers, and mentors come together to design solutions for real-world challenges at DiscoverDesign, an online platform supported by the Chicago Architecture Center. On the platform, students can practice the design process, demonstrate their design skills, develop a portfolio of work, earn badges, and get feedback. They can work on projects in their classroom or on their own. Insight from DiscoverDesign’s network of peers, teachers, and design professionals helps to motivate students to practice design thinking. Teachers can use and remix design challenges to build 21st century skills and teach design thinking and problem-solving skills through rigorous and relevant project-based learning. DiscoverDesign is ideal for use in career and technical education programs, as well as in STEM, arts, and humanities courses. Students can get started by checking out the Design Challenges.
Rube Goldberg, Inc. develops curricula designed to bring laughter and invention together in STEM- and STEAM-friendly activities. A Rube Goldberg Machine (RGM) is a crazy contraption that accomplishes a simple task in the most complicated—and funniest—way possible.
ASM Teacher Materials Camp is a weeklong, idea-generating workshop introducing teachers to methods that will make core math and science principles more enticing and relevant to their middle school and high school students. The materials topics are motivators in any engineering, technology, or science course as students complete projects of personal worth to them.
The Captain Planet Foundation awards ecoSolution Grants ranging from $500 to $2,500 to support youth-led projects that result in real environmental outcomes. Activities must be solution-oriented, project-based, and performed by youth.