Big Deal Media

K-12 Technology
dell.com

May 17, 2021 2021-05-17

STEM • STEAM • STREAM

Club Building the Pipeline of Females Pursuing STEM-Related Fields

Girls Who Game (GWG) is an extracurricular program sponsored by Dell Technologies, Intel, and Microsoft that provides an opportunity for girls in grades 4–8 and underserved students across North America to learn more about gaming as a learning tool, while developing their global competencies, such as communication, collaboration, critical thinking, and creativity. The club provides a personalized, safe, and supportive community of practice with coaches, mentors, and role models to engage players and build their self-efficacy and confidence. One example of this in action is the Reboot Representation Tech Coalition. The program has outlined several critical building blocks for success in empowering women and girls in STEM. Some of these building blocks include offering on-ramps for beginners to help them build confidence, cultivating a community of supportive peers, and ensuring family members and teachers are encouraging progress for these young female innovators of tomorrow. By the end of the club term, players have a greater self-awareness of their improved knowledge, skills, and dispositions, and are empowered to become leaders in STEM-related fields and the growing e-sports movement across the education landscape.

STEM • STEAM • STREAM Underserved Populations Cultural Awareness

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