Like LEGO has done for aspiring architects, Google’sProject Bloks is intended to create budding programmers through collaborative play. This research project by Google and an assistant professor at Stanford University is the latest foray into the world of tangible programming. As the name implies, tangible programming, or computing, focuses on creating physical interfaces that can help children understand abstract concepts, such as how code works. The Bloks consist of three components: a Brain Board that provides power and sends instructions to a toy or tablet; Base Boards outfitted with sensors; and Pucks that can receive various instructions (such as turn on, move left, play). Google’s Project Bloks is still in active research, but teachers, parents, and anyone else who’s interested can sign up to track its progress.
Each month we publish blogs and newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in August.
CodeScty is an interactive learning experience designed to introduce young people to computational thinking and coding concepts through a cultural lens that they are familiar with. CodeScty’s tech-forward music education platform includes original hip-hopmusic, videos, and experiential learning activities to teach computer science principles and computational thinking to seventh- and eighth-grade students who are underrepresented in STE(A)M.
Registration for the 2021–2022 season is now open for all FIRST programs—preK–grade 12. Project-based, hands-on FIRST programs introduce students to engineering and coding in an engaging, inclusive, and creative classroom or afterschool learning environment where students work collaboratively to solve an annual robotics challenge.