Teach in VR is an online community for educators interested in using virtual reality (VR) in the classroom. In the past, the community has discussed questions such as, What are some of the tools you came across in the classroom? How did you see the excitement of students using VR in the classroom?How was your experience of empathy in education using 360-degree video? What are your tips for teachers who use VR in the classroom? The Teach in VR blog includes ideas and links to other sources for further exploration of VR in the classroom.
CoSpaces turns students from virtual reality (VR) consumers into VR creators. On CoSpaces’s platform, VR becomes a creative tool for student expression—from telling stories and modeling environments to exhibiting work.
In 2015 The British Museum gave the world access to the Rosetta Stone, along with 4,700 other artifacts in the museum—but that access was only in 2D. Now the museum has published a 3D model of the Rosetta Stone and more than 200 other essential items in the museum’s collections.