Competition Boosting Interest and Proficiency in STEAM
The Samsung Solve for Tomorrow contest challenges public middle and high schools across the country to help improve their communities using STEAM skills. This year’s projects tackle current issues such as natural disaster relief and safety, opioid addiction, water quality, and enablement of students with autism. Learn more about all 10 projects and vote for your favorite one to help the winning student’s school receive an additional $20,000 in technology. The deadline to vote for your favorite project is April 2, 2018.
The K–3 STEM Foundations project is developing NGSS-aligned curriculum units for K–3 students that connect science concepts and guided inquiry activities to reading/language arts, as well as health and wellness. The units are designed for use during class time or after school.
American Honda Foundation’s grants support educational programs that focus on the areas of science, technology, engineering, and mathematics (STEM); the environment; job training; and literacy. The foundation seeks proposals from pubic school districts, and private and public elementary and secondary schools with a program focused on scientific education for youth from birth to age 21.
The Scratch team in the MIT Media Lab is gearing up to release a new version of Scratch designed to work on mobile devices. The team is also working on a way to integrate the physical world with Scratch using what they’re currently calling a “Scratch Pad.”