Cross-Curricular Resource Presenting Coding Principles to Children
Designed by Primo in New Zealand, Cubetto offers a fun and engaging way for children to learn the principles of coding through a myriad of themes and subjects, including literacy, numeracy, math, and science. This friendly wooden robot encourages students to practice life skills, such as collaboration, through hands-on play and helps them to develop other important proficiencies, such as spatial awareness and storytelling. More than 20,000 educators and parents in 90-plus countries use Cubetto to introduce coding in Montessori kindergartens, primary schools, early learning centers, homeschools, special needs classrooms, afterschool programs, public libraries, and community centers. A number of resources help teachers to implement Cubetto. They can get started with the teacher’s guide and then investigate the lesson plans for more ideas on how to integrate Cubetto into the classroom. The Cubetto playset includes 1x Cubetto, 1x Board, 16x Blocks, 1x World Map, and 1x Story Book at a cost of $225 US. Other package options are available.
Wonder Workshop is sponsoring the Wonder League Robotics Competition, a free global, virtual competition for students aged 6–14. The competition is intended to help students develop computational thinking, problem solving, and creativity by learning to code.
For more than 35 years, TheWhite House Office of Science and Technology has bestowed the Presidential Awards for Excellence in Mathematics and Science Teaching (PAEMST) upon STEM teachers across the country and in US jurisdictions.
The Amazon Future Engineer program works to increase access to computer science (CS) education for children and young adults from underserved and underrepresented communities. High school seniors who want to study computer science can apply for one of a hundred $40,000 scholarships offered through the Amazon Future Engineer scholarship program.