Disneynature Explore, a freeapp for the iPad and iPhone, is designed to help children learn about bears, butterflies, lions, chimpanzees, and sea turtles. The activities for learning about each animal include augmented reality components. The app also encourages students to go on nature walks with their parents. On the nature walks, students take pictures and record observations in their digital field journals.
Now with Apple ARKit, Eric Carle’s The Very Hungry Caterpillar can be brought to life in the real world. Through an augmented reality experience, children can watch their own Very Hungry Caterpillar appear in their classroom, on a kitchen table, in a garden, on their playground, or anywhere else they want to play with it.
Movers & Shakers NYC has created the free mobile app Kinfolk that transports students to an augmented reality (AR) space where they can walk up to virtual “monuments” of 10 famous Black historical figures and learn their stories.
The Smithsonian National Air and Space Museum provides unique fieldtrip opportunities for teachers and students to engage with the museum’s content online. Among the museum’s offerings are “Earth and Its Place in the Universe” (grades 5–12); “Finding Our Way: Geography and GIS” (grades 6–8)); “Living Through History” (grades 1–8); and “Paper Airplane Design” (grades 3–8).