Educational Gaming Journey to the Italian Renaissance
Founded out of the LIVE Lab at Texas A&M University, Triseum has developed an art history game, ARTé: Mecenas, in which students assume the role of a Medici and balance relationships with powerful city–states, merchant factions, and the Catholic Church or risk excommunication, exile, and bankruptcy. The game assesses the likelihood that students can recognize and match works of art but also understand the role of art given societal norms and the overall relevance to the people and policies of the period.
TheArt of Seeing Art is a process for carefully viewing and exploring a work of art on a deep level. Developed by the Toledo Museum of Art, The Art of Seeing Art presents a series of six recursive steps—Look, Observe, See, Describe, Analyze, and Interpret—that students can use when viewing any work of art in a museum’s collection or any image in everyday life.
The American Sign Language Honor Society (ASLHS) is sponsoring the Chuck BairdMemorial Art Competition for students who are deaf and are in ASL programs. The competition is named after a well-known artist and is intended to promote the study and appreciation of the fine arts in ASL education.