Educational Simulation Activating a Community Issue
Part of the iCivics suite of games, Activateis designed to provide teachers and students with immersive and effective tools for learning about civic issues. In the game, students campaign for an issue of their choice, become a local leader, and start a national movement. Players start by selecting one issue to volunteer and advocate for; the game offers four options: stop bullying at their school, help their family, volunteer at a local animal shelter, or clean up the local park. The issues are initially framed in terms of local action, but as players progress and complete goals (in the form of minigames), their activism reaches a national scale. By completing tasks, managing resources, and mobilizing others, students will successfully reach their goal: to raise awareness throughout all regions of the United States.
TheWhite House Historical Association is celebrating its 60th anniversary with a student art competition on the theme The White House: An American Story. The association is seeking submissions from students across the nation that depict and reflect the White House, its collection, and its diverse history.
KidCitizen introduces a new way for K–5 students to engage with US history. In KidCitizen’s interactive episodes, children explore civics and government concepts by investigating primary source photographs from the Library of Congress and connect what they find with their daily lives.
Teachers nationwide are considering how to support students who may be traumatized by images of violence at the United States Capitol on January 6. Some school districts are offering counseling services for students, giving them opportunities to share.