Educational Simulation Activating a Community Issue
Part of the iCivics suite of games, Activateis designed to provide teachers and students with immersive and effective tools for learning about civic issues. In the game, students campaign for an issue of their choice, become a local leader, and start a national movement. Players start by selecting one issue to volunteer and advocate for; the game offers four options: stop bullying at their school, help their family, volunteer at a local animal shelter, or clean up the local park. The issues are initially framed in terms of local action, but as players progress and complete goals (in the form of minigames), their activism reaches a national scale. By completing tasks, managing resources, and mobilizing others, students will successfully reach their goal: to raise awareness throughout all regions of the United States.
The renewed focus on civics education in this country provides a promising path for readying students for the challenges of twenty-first century citizenship. The Council on Foreign Relations has created a free curriculum to facilitate this critical work. Educators are invited to explore the library of curriculum units—Global Era Issues; Regions of the World; and How the World Works—and Sometimes Doesn’t.
Every year the Youth Free Expression Program (YFEP) invites young filmmakers to create a short film on a contemporary First Amendment issue. This year the topic for the Youth Free Expression Film Contest is BODY LANGUAGE: Uncensored Pride.
This summer, educators can join other teachers from around the country and constitutional scholars from across the philosophical spectrum for virtual summer educator programs with the National Constitution Center.