Foundations of Vector Calculus in a Virtual Reality Environment
Calcflow, powered by Matryx on STEAM, lets students explore mathematical theorems and scenarios in an interactive virtual reality environment. Essentially it allows them to visualize mathematical concepts in a completely new way. With the app, students can manipulate vectors with their hands; explore vector addition and cross product; see and feel a double integral of a sinusoidal graph in 3D, as well as a Möbius strip and its normal and spherical coordinates; and create their own parameterized function and vector field. The developers have created a series of tutorial videos on YouTube to support those trying the app for the first time. CalcFlow also supports note-taking within the app. Users simply push the trackpad and write in 2D or 3D. The app requires use of a virtual reality headset. Cost: VR app is free.
Cash-strapped teachers know that grants can bring much-needed monies into the classroom to enhance learning experiences and engage students. But teachers often lack the time to prepare and write grant applications. Incorporating the grant application process into your classroom is a viable solution.
Collaboration online can be daunting, especially when you are tasked with learning how to use new technology tools while at the same time continuing to support student learning, safety and well-being. But there are effective ways to bring some of the more traditional strategies you may be familiar with to the online classroom…