While educators use a variety of games in the classroom for learning, similar game-based approaches are increasingly finding places outside of the classroom among adults who are responsible for and concerned about education. Budget Hold ’Em from Education Resource Strategies (ERS), a Massachusetts-based nonprofit, is one such game. In the game, players are presented with a case study on a fictional school and draw cards filled with a variety of budgeting scenarios. Ultimately, as they play their “hand,” players have to make tradeoffs between expenses and savings to meet their goals. One version of the game focuses on budgeting decisions at the school level; another is designed for educators who make those decisions at the district level.
Plus: A few years ago, ERS introduced a game titled What Price is Right? focusing on teacher compensation. With options such as whether to give bonuses to teachers for boosting student test scores or rewarding educators for taking on leadership positions, the game was another way to help leaders consider how their decisions might affect different groups. The exercise is now part of a workshop package available on the ERS workshop.
Each month we publish blogs and several newsletters full of
digital learning, funding, professional growth, social media, and STEM
resources. Below are items from our blogs and newsletters that educators turned
to the most in February.
Community in Crisis is a story-based literacy game in which students take on the role of director of a community center dealing with the aftermath of a hurricane. In that role, students will need to work with their staff to prioritize relief efforts to best serve individuals and the community as a whole.
Developed by a cultural anthropologist, the two-player Who Am I? Race Awareness Game is designed to stimulate a productive dialogue between adults/educators and children regarding the complex and sensitive issues of race and ethnicity in a multicultural world.