Game Fostering Creativity and Empathy on Real-World Issues
The online digital multiplayer game@Stake was created by Emerson College to foster empathy and creativity between diverse perspectives on real-world issues. @Stake is played with three to five players in the same room. After introducing their individual characters’ perspectives, players jump into brainstorming mode to think of solutions to public issues. They then take turns proposing their ideas and arguing their points of view to the group’s Decider. The group debates to reach a solution that is best for all through intense deliberation. The best ideas that emerge from the deliberations win. Whether playing the role of a recent immigrant, a staff member in the mayor’s office, or a small business owner, players gain a deeper understanding of diverse community needs by considering different perspectives. The game can be played in a web browser or on an iOS mobile device. Cost: Free
Each month we publish blogs and several newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in September.
How good are your students at solving multiplication problems? You can find out by entering them in the upcoming Arcademics Cup. In the competition, which is free to enter, students race against their classmates and friends to win prizes while honing their math skills by playing the free game Grand Prix Multiplication.
Learn Around the World (@learnATW) offers both paid and freeinteractive virtual fieldtrips, as well as private shows. The freeGeoShow is a geography-based experience that can accommodate from one to 90 classrooms at a time.