Game of Art, Architecture, and Artificial Intelligence
The freevideo gameOccupy White Walls by StikiPixels allows users to design their own art gallery. Available on gaming platform Steam, the building experience features 2,200 unique architectural elements—including spiral staircases, art deco lighting, and stained glass windows—and more than 6,000 artworks ranging from Old Master paintings to contemporary creations. Daisy, an artificial intelligence assistant curator, helps users interpret their collections and suggests works they might enjoy. Galleries created in Occupy White Walls range from indoor fields of grass with pixelated art on the walls to dimly lit, marble-tiled rooms and minimalist white-walled halls. Users in search of inspiration can browse the game’s collection of player galleries for examples of both out-of-the-box and traditional offerings. Presently users can display only two-dimensional artworks, but an update is expected to include 3D sculptures and installations. In addition to adding 3D features, the company hopes to allow other creative people to upload their own artworks.
Back to school may look a little different this year, but one thing hasn’t changed: teachers are still finding innovative ways to improve student learning and they need funding in order to execute their ideas. To help you fund your classroom dreams this year, we’ve compiled a list of funding opportunities for the classroom:
What can the art of childhood reveal? Does it show burgeoning talent, exciting potential, or perhaps simply the beginning of a love to create? These are some of the questions explored in an online exhibition of The Eric Carle Museum of Picture Book Art, co-curated by award-winning illustrators Grace Lin and Jarrett J. Krosoczka.
A coproduction of PBS Learning Studios and Complexly, The Art Assignment introduces innovative artists that present the viewer with the challenge to complete different types of art assignments. It also explores art history through the lens of the present and exposes alternative approaches to art-making.