The intersection of mathematics and art holds out great potential for not just endless discoveries but deeply memorable creations. The Islamic artists of centuries past inspired the Iranian game developer Mahdi Bahrami, whose newest effort, Engare stands at the cross of mathematics, art, and technology. Part puzzle game, part drawing tool, Engare is all about geometric imagination. By selecting a point on a moving object, players trace delicate shapes in the air and try to match the target glyph for that level. It’s a meditation on the dynamics of simple machines and the beauty buried deep within repeating motion. The game also offers a sandbox where players can draw their own geometric shapes and patterns using the systems introduced in the game. It allows the player to export their drawings as images or 3D models.Engare is available on Steam for PC and Macs at a cost of $6.99.
Plus: While working on Engare, Mahdi Bahrami developed several tools for drawing the visuals and decorations of the game. Each tool is based on a mathematical system inspired by rules of Islamic art and architecture. Bahrami is releasing these tools as separate software. It will support different types of outputs (image and 3D models) so users can bring these shapes and curves to almost any other external software.
Each year the American Computer Science League (ACSL) organizes a computer science or programming competition for precollege students in five divisions—Senior, Intermediate, Junior, Classroom, and Elementary. A preliminary competition, in which individual students compete to get their school team qualified for the All-Star Contest, consists of four contests, each of which has two parts: a written section (called “shorts”) and a programming section.
Professor Ian Stewart is students’ guide through Incredible Numbers, an iPad app from Touch Press. Interactive examples—from simple equations to a working Enigma machine—put the concepts behind mathematics at students’ fingertips.