Game Stimulating Productive Dialogue About Race and Ethnicity
Developed by a cultural anthropologist, the two-player Who Am I? Race Awareness Game is designed to stimulate a productive dialogue between adults/educators and children regarding the complex and sensitive issues of race and ethnicity in a multicultural world. In the game, one player selects a target picture of a real person; the other player then asks “yes or no” questions to figure out who was picked. The app features more than 150 photographs of actual people from varied backgrounds, so the game can be played multiple times with new combinations of pictures each time. In addition, more than 60 practical tips suggest ways to talk with children about race and build deductive reasoning and communication skills. The Who Am I? Race Awareness Game is part of Interactive Diversity Solutions, bringing together art, technology, and education to get people talking about race in an entirely new way. By teaching about race in an innovative and engaging way, the game promotes respect, understanding, and empathy for all people. The app is made available, at no cost, by Playtime Interactive for iOS devices.
CoderZ has kicked off registration for the third annual Cyber Robotics Coding Competition (CRCC) for students in grades 5–8. This online coding and robotics tournament enables schools, districts, and afterschool programs and clubs to engage students in STEM learning by using game-based competitions that are both safe and fun.
The You CAN Do The Rubik’s Cube program provides resources and support to schools and youth organizations to teach STEM/STEAM standards and twenty-first century skills by using the Rubik’s Cube. Invented by Professor Erno Rubik as a model of 3D geometry and design, the Rubik’s Cube has its foundation in the classroom.