Game to Develop Understanding of Calculus Concepts
Created by the game developer Triseum, which grew out of the LIVE Lab at Texas A&M University, the learning game Variant: Limits is designed to assist high school and college students with the intuitive understanding of calculus concepts, which they must apply to save a planet from powerful geomagnetic storms. The game features an immersive 3D world that allows players to manipulate objects by mastering calculus principles and theories, directly connecting mathematics and gameplay. The compelling narrative and high-stakes adventure provide clear goals and motivation to succeed. Intuitive feedback and game interaction allow players to explore at their own pace. Intelligent game analytics let teachers monitor student engagement and provide insight into player progress. Teachers can see Variant: Limits in action by requesting a link to a free demo.
Each month we publish blogs and several newsletters full of
digital learning, funding, professional growth, social media, and STEM
resources. Below are items from our blogs and newsletters that educators turned
to the most in February.
While educators use a variety of games in the classroom for learning, similar game-based approaches are increasingly finding places outside of the classroom among adults who are responsible for and concerned about education. Budget Hold ’Em from Education Resource Strategies (ERS), a Massachusetts-based nonprofit, is one such game.
Community in Crisis is a story-based literacy game in which students take on the role of director of a community center dealing with the aftermath of a hurricane. In that role, students will need to work with their staff to prioritize relief efforts to best serve individuals and the community as a whole.