Game Utilizing Math Strategies to Program Underwater Robots
Expedition Atlantis, an iPad app from Robomatter, presents mobile robot mathproblems in a scaffolded and contextualized manner to motivate students to use mathematics rather than “guess and check” their way through robot programming. The game is designed so that students focus on learning mathematical strategies without having to be concerned about the nuances of programming. Expedition Atlantis rewards students for mathematical solutions, and the tools provided in the freely downloadable teacher guide are designed to generalize students’ proportional reasoning skills by the end of the game. Cost: Free for a limited time
The Code Twins, a children’s book from Skyward, introduces coding concepts to young readers of all backgrounds as they take on a programming mission with the book’s main characters—Brett, Yvette, and their robot friend, Cody Point Two.
Designed by Root Robotics, Root is a fun and easy-to-use educational robot that teaches coding, creativity, and problem-solving skills to students, from prereaders through high school. The robot bumps, hears, moves, draws, scans, climbs, reacts, and sees, helping students learn, play, and explore using their imagination.