3DBear’s 2018 STEAM Summer Camp– Augmented Reality provides training for 3DBear’s innovative product 3DBear AR (Augmented Reality), a gamified learning application that allows users to implement virtual 3D models in a real living environment. For a limited time, 3DBear will be accepting proposals from qualified educational institutions to receive free annual licenses of the newest release of its augmented reality teaching tool 3DBear AR App. The grant is open to any learning institution in the United States working with students who are engaged in science, technology, engineering, art, and mathematics (STEAM) programs to develop skills in these areas, as well as to build collaborative problem-solving skills. Each grant provides access to 3DBear for one year from the date of award (March 1, 2018). The license will provide access for up to 200 students and includes professional development and ongoing support for up to 10 teachers and staff. Planning and professional development will occur from March to June, with summer camps in June or July. Also included is continued use of the software throughout the 2018–2019 school year. Three 2018 STEAM Summer Camp Grants will be awarded nationwide.
Deadlines: February 14, 2018, for applications; winners notified by March 1, 2018
Orb, a new ARKit app for iOS by Pantheon, uses augmented reality to develop makerskills. Students young and old can design and build entire worlds in a matter of minutes by transforming simple shapes into 3D objects.
Students interested in science concepts such as robotics and bioengineering have a new, freeonline game at their disposal. Arizona State University researchers have released Frankenstein200, a game that uses Mary Shelley’s tale of scientific hubris to get children thinking about such ideas as robotics, bioengineering, and humans’ reasons for creating.