Grants for Increasing Technology Integration and Student Achievement
Educators of America delivers new, sustainable, and useful educational technology to K–12 schools and classrooms. Through its microgrant program, the organization outfits classrooms with technology resources, including web-connected devices, electronic whiteboards, and tablets. Applicants should be specific as to the technology resources they’re requesting, the way those resources will be used, and the long-term strategy that will be employed to ultimately increase student achievement and technology integration. The organization is especially interested in ideas for project-based learning.
Deadlines:Ongoing; applications reviewed on a quarterly basis (January, April, July, October)
LocknCharge is dedicated to making educators’ lives easier with charging stations and carts that will help teachers integrate mobile technology seamlessly into their classwork. LocknCharge wants to help educators overcome the hurdles they face with mobile device charging. Start by exploring LocknCharge’s products today and stop by ISTE booth 2338 for big ideas on how to save time, money, and space.
Video in the classroom continues to evolve the teaching and learning experiences in today’s classrooms as teachers search for new and innovative ways of engaging with students. At the same time, teachers’ observation skills continue to be the cornerstone to boosting student achievement. Effective video use in the classroom can cover these goals and many more. Swivl helps teachers, coaches, and administrators tackle their goals by making video easy, effective, and sustainable. Swivl is the world leader in classroom video observation technology in use in more than 30,000 schools around the world. Visit Swivl’s website to learn more about effective uses of video in the classroom. If you’re attending ISTE 2018, make sure to visit Swivl at booth 1594.
Designed to boost interest and proficiency in science, technology, engineering, art, and math (STEAM), the Samsung Solve for Tomorrowcontest challenges public school teachers and students in grades 6–12 to create solutions using STEAM skills that can be applied to help improve their community. All you have to do now is start thinking of a local or relevant issue that impacts your school. Once the next school year begins, Samsung will remind you to brainstorm a solution with your students for a chance to win a share of $2 million in Samsung technology for your school. Sign up now to receive Samsung Solve for Tomorrow contest emails and updates, and be the first to know when the contest officially starts.