Created by Designmate for iOS, Plantale is an engaging learning app that takes students on a journey of a plant’s life. Using the Plantale app, students can explore a sunflower plant’s life cycle and reproductive cycle in augmented reality (AR). Four options within the app allow students to examine the plant and step through the stages of growth, from planting the seed to reproducing, withering, and dying. Animations, labels, informative text, and interactive elements help students see what happens in a plant, from the outside in, during all of these stages. The app covers internal anatomy and gives students a look at the outside of the plant during every stage, from seed onward. Topics such as room temperature, pH, and amount of water are addressed briefly. Students can also plant their own sunflower in AR and then return to that spot over the next several days to water and fertilize the plant to keep it healthy and watch it grow. Cost: $0.99
Each month we publish blogs and several newsletters full of
digital learning, funding, professional growth, social media, and STEM
resources. Below are items from our blogs and newsletters that educators turned
to the most in February.
Starting with the Alamo in 1836, Experience Real History (ERH) uses cards and RealityBoards, in addition to apps, to help students gain insights into history. The Reality Board is a large mat with a printed image of the 1836 Alamo from a bird’s-eye view.
eureca by imerzon provides deep learning experiences with augmented reality (AR) by placing animals, shapes, objects, and much more around users’ environment. For example, the app provides an interactable world using AR in which a child can play with an apple or a ball while he or she learns to identify the object.