Makerspace Playbookfrom Maker Media outlines two basic types of maker projects: exploratory workshops where students learn basic engineering and building skills through a sampling of brief activities, and applied projects that involve multiple disciplines and drive students to extend their basic skills. Within those two categories, there are plenty of different ways to structure tinkering time—from design challenges and make-and-takes to portfolio projects and freeform making. By incorporating a variety of different types of activities into an afterschool club, teachers can keep students engaged in tinkering while helping them unleash their creativity.
Nearly five years ago, Gurnee District 56 embarked on a journey to equip students in the district with iPads to be used as their primary curriculum delivery tool. As we began that journey, there were no road maps to follow, and many times it felt as if we were walking in a dense forest with no idea what lurked five feet ahead of us. In a truly collaborative effort, we began to clear the forest and discover enough light to chart a clear path forward. We have come so far since then.
Netia McCray, an educator and founder of the nonprofit Mbadika (meaning “Ideas” in Kimbundu), has released a YouTube series for educators to share tips about incorporating the film Black Panther into their lesson plans.