Program Bringing Computer Science into Every Classroom
An initiative of Microsoft Philanthropies, TEALS (Technology Education and Literacy in Schools) helps high schools throughout the United States and in British Columbia, Canada, build and grow sustainable computer science programs. TEALS pairs trained computer science professionals from across the technology industry with classroom teachers to team-teach computer science. TEALS works with a variety of schools (rural, urban, suburban) and teachers around the nation, offering multiple levels of engagement. In the standard engagement Co-Teaching Model, a team of two to four volunteers partners with a classroom teacher to deliver Intro or AP Computer Science in the classroom. A typical class features 15 minutes of lecture and discussion, and 35 minutes of activities and lab work. In the Lab Support Model, one or two volunteers provide support as lab teaching assistants, working one-on-one with students and assisting the teacher with class preparation and grading, but not taking responsibility for planning and delivering lessons. In the Classroom Enrichment Model, TEALS provides a volunteer to assist a classroom teacher in person, via phone, or via online consultation. The volunteer’s responsibilities range from assisting with labs and assignments to consulting visits with the teacher or in-class guest lectures on occasion. In addition, the school and teacher are encouraged to participate in the TEALS community through meet-ups, events, and an online community forum. In areas where there are no software engineers to provide TEALS support, teleconferencing brings volunteers to these underserved schools.
The Audubon Bird Guide is a free and complete field guide to more than 800 species of North American birds that fits right in a user’s pocket. Developed for all experience levels, it will help users identify the birds around them, keep track of the birds they’ve seen, and get outside to find new birds near them.
The Science Without Borders Challenge is an international art contest that engages students in promoting the need to preserve, protect, and restore the world’s oceans and aquatic resources. This annual contest inspires students to be creative while learning about important ocean science and conservation issues.
The Body VR lets users experience the wonders of the human body and its billions of living cells. Users travel through the bloodstream and learn everything there is to know about how blood cells work to spread oxygen through the human body. They also learn how the body reacts when it is faced with deadly viruses.