The Games for Change (G4C) Student Challenge combines students’ passion for games with digital learning and civicengagement. The challenge, which takes place in cities across the United States, includes professional development in game-based learning for up to 75 teachers per city, inschool and afterschool game-making courses, student game jams and workshops, mentorship by professional game designers, and social issue themes with multimedia content provided by cause-based partners. Students are encouraged to submit their original games to the game-design competition in spring 2020 for the chance to win prizes and national recognition. The program excites and exposes students to work-related opportunities in STEM and game design, and engages teachers and students in civic issues impacting their cities and communities. It also builds capacity for teachers to use game-based learning tools and approaches and students to learn game design as a method for storytelling and 21st-century skill development. The G4C website offers resources to help teachers learn more about the power of games for learning, along with ways to teach game design and use games and game-making in the classroom. The site also provides links to game engines, as well as graphics, sound, and storyboarding tools that will help students design and create their games.
Nancy Drew Codes and CluesMystery Game sparks an interest in coding, especially for girls, through a fun and engaging story. The mystery adventure also builds critical thinking and reading skills, as students read along with story dialogue. As members of Nancy Drew’s De-TECH-Tive crew, players choose disguises, find clues, and program a robot puppy to solve the mystery of a missing project at the Tech Fair.
Learning through digital technology and video games can lead to more peaceful societies, according to the United Nations Educational, Scientific and Cultural Organization (UNESCO), the educational arm of the United Nations. The UNESCO Mahatma Gandhi Institute of Education for Peace and Sustainable Development has created two games aimed at teaching students about global citizenship and sustainable development.
An esports league has launched a free high school curriculum to help teachers use gaming to boost student learning. Gaming Concepts, from the High School Esports League (HSEL), was written as a turnkey curriculum that almost anyone with even rudimentary computer skills can teach.