PBS Kids Design Squad Global empowers middle school students to solve real-world problems and understand the impact of engineering in a global context. The site is refreshed weekly with challenges, videos, and activities. At Design Squad Global’s online hub, students can share their engineering ideas and sketches with other students. Engaging videos feature Deysi Melgar (a future aerospace engineer and professional salsa dancer) and Nate Ball (an engineer, pole vaulter, and beatboxer), who draw on their experiences to dispel stereotypes about engineering and inspire youth to explore engineering. The Parents and Educators section of the site provides tools to help young people develop design process skills and apply them to an array of engineering challenges.
Plus: Design Squad Global Clubs connect 10- to 13-year-olds in out-of-school programs around the world. They can explore engineering together through fun-packed, high-energy, hands-on activities. Educators can choose between two options—a six-week or a twelve-week program. Design Squad Global will match students with another club.
Learn to Code with El Chavo is a freeeducational game from Televisa for five- to eight-year-old children to learn about the logic behind computer coding through the characters of El Chavo del Ocho (often shortened to El Chavo), a Mexican television sitcom that gained enormous popularity in Latin America and Spain, as well as in the United States.
SAE Foundation’s A World in Motion (AWIM) is a teacher-administered, industry volunteer-assisted program that brings science, technology, engineering, and math (STEM) education to life in the classroom for K–8 students.
Each year the American Computer Science League (ACSL) organizes a computer science or programming competition for precollege students in five divisions—Senior, Intermediate, Junior, Classroom, and Elementary. A preliminary competition, in which individual students compete to get their school team qualified for the All-Star Contest, consists of four contests, each of which has two parts: a written section (called “shorts”) and a programming section.