Simulation Using Science to Solve Disaster-Related Problems
LabX is a program of the National Academy of Sciences that inspires people to use science to solve problems in their communities, focusing in particular on engaging with young adults. One model for such engagement is the Extreme Eventrole-playing game that gives participants a taste of what it takes to build community resilience in the face of a disaster. Players have three scenarios from which to choose: hurricane, earthquake, flood. Players work together to make decisions and solve problems during the engaging, fast-paced disaster simulation.Any group of 12 to 48 adults or teens can play Extreme Event. It has been used by community groups, in classrooms, and as part of volunteer and teacher-training activities. It takes a cross-disciplinary approach, so it fits well in many contexts. The game is designed to last one hour but can increase in time by including more surprise challenges or having a more in-depth discussion at the end. All game materials are free to download, although some items need to be printed. Educators can test the game using the Digital Game Portal, which has the game script, game controls, and all the visual and sound effects built in.
Each year we publish blogs and newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in 2020.
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