The freeBig Bang ARapp for iOS and Android invites students to join Tilda Swinton and CERN scientists on an epic, mixed-reality journey through the birth and evolution of our Universe. They will go back 13.8 billion years and discover how space, time, and the visible Universe came to be. The app immerses students in the primordial mystery of the early Universe in space as events unfold around them, in their own physical environment. They will learn about the microscopic building blocks that make up everything—and everyone—they know and find out if they really are made of stars. They will see the Universe form as they stretch out their hand in front of their camera; and they will be able to create the very first particles and atoms, make a star explode, create a supernova, and explore the nebula.
Girls Who Game (GWG) is an extracurricular program sponsored by Dell Technologies, Intel, and Microsoft that provides an opportunity for girls in grades 4–8 and underserved students across North America to learn more about gaming as a learning tool, while developing their global competencies, such as communication, collaboration, critical thinking, and creativity.
The Smithsonian National Air and Space Museum provides unique fieldtrip opportunities for teachers and students to engage with the museum’s content online. Among the museum’s offerings are “Earth and Its Place in the Universe” (grades 5–12); “Finding Our Way: Geography and GIS” (grades 6–8)); “Living Through History” (grades 1–8); and “Paper Airplane Design” (grades 3–8).
The online Science Journal for Kids and Teens reports on cutting-edge, peer-reviewed science research adapted for students and their teachers. Articles can be selected according to reading level and/or subject field.