Wonder Workshop is sponsoring the Wonder League Robotics Competition, a free global, virtual competition for students aged 6–14. The competition is intended to help students develop computational thinking, problem solving, and creativity by learning to code. In addition to developing these twenty-first century competencies, the competition encourages a growth mindset and builds teamwork and community spirit. Student teams design solutions to real-world science and technology challenges by programming robots. The challenges are presented as a series of story-based missions, with students also presenting their scientific thinking through journaling. Eligible participants are robotics teams of one to five children and one adult coach. The competition has three categories: teams of children aged 6–8, aged 9–11, and aged 12–14. The winning team in each category will receive a STEAM grant prize of $5,000. Each member of the winning team will also receive a robot of choice.
Deadlines: Registration closes on December 31, 2020; qualifying submissions are due by January 15, 2021; invitational round opens on January 25, 2021, and invitational submissions are due by February 5, 2021
Vuforia Chalk delivers a unique communication experience enabled by the Vuforia augmented-reality platform. The app combines advanced augmented-reality collaboration tools with real-time video communications to connect students with their teacher or other educator so they can both see and discuss the instruction at hand.
Since Lewis Carroll’s Alice’s Adventure in Wonderland debuted in 1865, the fantastical tale of a girl who falls down a rabbit hole and ends up in an alternative universe has inspired countless retellings. From rabbit holes to mirrors, flamingoes to hedgehogs, Wonderland is the perfect world for virtual reality.