Harvard University’s Digital Giza Project allows scholars to virtually walk through archaeological sites and examine artifacts that might otherwise be inaccessible. The Giza Project began in 2000 at the Museum of Fine Arts, Boston, with the goal of digitizing all of the archaeological documentation from the Museum of Fine Arts, Boston–Harvard University expedition to Giza, Egypt (c. 1904–1947) and making that information freely available online for anyone to use. Since moving to Harvard in 2011, the project has expanded its scope, partnering with other institutions around the world that excavated at Giza, to bring together as much data as possible about this complex site. The process of integrating and standardizing all of these records is ongoing. The project has utilized this vast quantity of information to begin building a 3D virtual reconstruction of the Giza Plateau as it may have looked when first built, providing new ways to sightsee, explore, and learn about the pyramids and their surrounding cemeteries. Currently under development, the Digital Giza website is seeking to integrate this virtual environment with more than a hundred years of scholarly research about Giza, using cutting-edge technology to study the distant past and preserve knowledge about this cultural heritage site for the future. The project’s team is continuing to explore and develop new interactive ways to experience ancient Giza, including virtual and augmented reality apps, 3D printing of ancient artifacts, and online teaching initiatives.
Students and teachers from around the world are invited to commemorate the eighteenth anniversary of 9/11 by registering for the 9/11 Memorial & Museum’s freeAnniversaryin the Schoolswebinar. During the 35-minute program, participants will connect with museum staff and guest speakers to hear first-person stories about the attacks and recognize the importance of commemoration.
The Museum of the American Revolution in Philadelphia brings the causes, events, and ideas of the American Revolution to life through immersive and creative programming for people of all ages and diverse life experiences. The well-researched, high-quality programs and learning resources draw on the museum’s collection and exhibits to present multiple historical perspectives through the eyes of real people who lived during the American Revolution.
The East of the Rockies app is an experiential augmented reality (AR) story written by Joy Kogawa, one of Canada’s most acclaimed and celebrated literary figures. The story is told from the perspective of Yuki, a 17-year-old girl forced from her home and made to live in the Slocan internment camp during the Second World War.