Imagine if students could see world-class athletes standing in their classroom. With The New York Times augmented reality (AR) app, students can take photos with Olympic athletes. They can walk around with them and explore their form, their speed, the height of their jumps, and more. They can go beyond tapping and swiping, and interact with potential medalists, uncovering what makes them exceptional athletes. The full AR experience is available only on iPhones and iPads but will come to Android soon. Cost: Free, with in-app purchases
Now with Apple ARKit, Eric Carle’s The Very Hungry Caterpillar can be brought to life in the real world. Through an augmented reality experience, children can watch their own Very Hungry Caterpillar appear in their classroom, on a kitchen table, in a garden, on their playground, or anywhere else they want to play with it.
Fans of Jane Austen can visit her House from the comfort of their home, or wherever they are. They can stroll through the House, now a Museum, on a 360-degreevirtual tour, wander through the gardens with the Museum cat, or take in an online exhibition.
The Smithsonian National Air and Space Museum provides unique fieldtrip opportunities for teachers and students to engage with the museum’s content online. Among the museum’s offerings are “Earth and Its Place in the Universe” (grades 5–12); “Finding Our Way: Geography and GIS” (grades 6–8)); “Living Through History” (grades 1–8); and “Paper Airplane Design” (grades 3–8).