Rube Goldberg, Inc. develops curricula designed to bring laughter and invention together in STEM- and STEAM-friendly activities. A Rube Goldberg Machine (RGM) is a crazy contraption that accomplishes a simple task in the most complicated—and funniest—way possible.
In addition to communicating with humans and machines, tomorrow's jobs will require employees to collaborate with their fellow co-workers, as well as the machines that will be working side by side with our employees. By offering high tech learning environments, we will ensure our students have the skills and comfort level to collaborate with both humans and robotics in the workplace.
The New York Hall of Science (NYSCI) pioneered Design–Make–Play, a novel approach to learning and engagement, drawing on deeper learning research and supporting the creation of learning experiences that develop critical thinking, knowledge integration, innovation, and creativity skills.
The International Society for Technology in Education (ISTE) has developed a set of guidelines to help educators integrate computational thinking across the curriculum. The effort is part of an overall goal of enhancing science, technology, engineering, and math instruction.