Honoring the legacy of Apollo 12 astronaut Charles “Pete” Conrad and his four-decade passion for innovation and entrepreneurship, the Conrad Challenge is an annual, multiphase innovation and entrepreneurship competition that encourages young adults to participate in designing the future through purpose-driven education.
Global Learning and Observations to Benefit the Environment (GLOBE) is an international science and education program that gives students and the public worldwide the opportunity to participate in data collection and the scientificprocess, and contribute meaningfully to scientific understanding of Earth’s system.
Aquation: The Freshwater Access Game is a freeiOS, Android, and web game offered by the Smithsonian Science Education Center. Designed for students in upper elementary or middle school, the game teaches how clean water is distributed and what can be done to balance global water resources.
Into the Outdoors (ITO) creates pathways to environmental awareness and outdoor lifestyles to empower the next generation to become sustainable stewards of Planet Earth. Part science lesson and part adventure, this streaming video series uncovers the stories behind sensible solutions to creating a better planet while the youth hosts have some fun along the way.