Big Deal Media

Gamification/Game-Based Learning

Games that support learning; teaching that uses games to increase student engagement and participation.

Game Computational Thinking Problem Solving

May 15, 2019

Entry

Game Integrating Computational Thinking and Environmental Problem Solving

The New York Hall of Science (NYSCI) pioneered Design–Make–Play, a novel approach to learning and engagement, drawing on deeper learning research and supporting the creation of learning experiences that develop critical thinking, knowledge integration, innovation, and creativity skills.

Top 5 Resources February 2019

Mar 22, 2019

Blog

Our Top Five Resources for February 2019

Each month we publish blogs and several newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in February.

Mar 01, 2019

Entry

Game-based Approach to Making Budgeting Decisions

While educators use a variety of games in the classroom for learning, similar game-based approaches are increasingly finding places outside of the classroom among adults who are responsible for and concerned about education. Budget Hold ’Em from Education Resource Strategies (ERS), a Massachusetts-based nonprofit, is one such game.

Forensics Chemistry Gamification

Feb 15, 2019

Entry

Game Using Chemistry Concepts to Solve a Forensics Case

ChemCollective’s free Mixed Reception game is set in a research group that is developing an antivenom for spider bites. In the opening scene, Nelson Pogline, a talented graduate student, dies unexpectedly at a university reception. In their role as detectives, students must use chemistry concepts to determine if he was murdered, and if so, to solve the case.

PBS Presidents Series Video

Feb 15, 2019

Entry

Teaching Tools for Presidents Day

Presidents Day in 2019 is February 18. On this day, students celebrate the lives of George Washington and Abraham Lincoln, their contributions to the United States, and the lives and contributions of all 45 US Presidents. The National Education Association provides resources (lessons, games, videos, and more), organized by grade range (K–5, 6–8, 9–12), which teachers can use in the classroom.

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