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Mobile Learning

Education, learning, and instruction conducted by means of portable computer devices such as smartphones or tablet computers; includes apps and tablet programs.

Physics Engineering Game

Jan 15, 2018

Entry

Simulation Techniques Practiced by Engineers

Designed by a rocket scientist, Truss Me! utilizes real algorithms and simulation techniques practiced by aerospace, mechanical, and civil engineers to test for stress and structure failure. Students can design and test structures in a realistic virtual environment.

Augmented Reality Platform

Jan 15, 2018

Entry

Tool for Creating Augmented Reality Experiences

Metaverse – AR Browser by GoMeta makes it easy for anyone to create computer vision, artificial intelligence, and virtual reality experiences without needing to write complex code. Using Metaverse Studio, teachers can create engaging games and interactive quizzes to digitally enhance their curriculum.

Coaching App

Jan 15, 2018

Entry

App to Amplify Coaching with Video

Coach’s Eye is an analysis tool for athletic coaches and their athletes to improve technique and physical performance. For example, the coach can record a pitcher’s release, track the ball in slow motion—including the moment it strikes the bat—and use the in-app tools to analyze body positions, diagram plays, and more.

Robot App

Jan 04, 2018

Entry

App for Creating a Social Robot

Using The Robot Factory app from Tinybop, students can design their own humanoid robot with exoskeletons, zephyr mechanisms, hydrostatic tentacles, G-Force mixers, monster feet, megascopes, hooks, magnets, and more.

3D Model Maker

Jan 04, 2018

Entry

3D Design App for Mobile Platforms

The 3DC.io app by 3D Creationist OÜ lets users easily create 3D models. Students can build, share, and even 3D-print their designs. 3DC uses basic shapes (cube, sphere, cylinder, cone) to create any 3D model.

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