Each month we publish blogs and several newsletters full of
digital learning, funding, professional growth, social media, and STEM
resources. Below are items from our blogs and newsletters that educators turned
to the most in 2018.
Learn to Code with El Chavo is a freeeducational game from Televisa for five- to eight-year-old children to learn about the logic behind computer coding through the characters of El Chavo del Ocho (often shortened to El Chavo), a Mexican television sitcom that gained enormous popularity in Latin America and Spain, as well as in the United States.
Vital Signs is a story-based literacy game from Classroom, Inc. that has students take on the role of a medical director at a family clinic. Students contend with the daily challenges of a doctor: seeing patients, staying on top of community issues, and running an office.
Each year the American Computer Science League (ACSL) organizes a computer science or programming competition for precollege students in five divisions—Senior, Intermediate, Junior, Classroom, and Elementary. A preliminary competition, in which individual students compete to get their school team qualified for the All-Star Contest, consists of four contests, each of which has two parts: a written section (called “shorts”) and a programming section.
SAE Foundation’s A World in Motion (AWIM) is a teacher-administered, industry volunteer-assisted program that brings science, technology, engineering, and math (STEM) education to life in the classroom for K–8 students.