The National Science Foundation is requesting proposals for Innovative Technology Experiences for Students and Teachers (ITEST), an applied research and development program providing direct student learning opportunities in preK–12. The learning opportunities are based on innovative use of technology to strengthen knowledge and interest in science, technology, engineering, and mathematics (STEM) and information and communication technology (ICT) careers.
The Captain Planet Foundation awards ecoSolution Grants ranging from $500 to $2,500 to support youth-led projects that result in real environmental outcomes. Activities must be solution-oriented, project-based, and performed by youth.
An initiative of Microsoft Philanthropies, TEALS (Technology Education and Literacy in Schools) helps high schools throughout the United States and in British Columbia, Canada, build and grow sustainable computer science programs. TEALS pairs trained computer science professionals from across the technology industry with classroom teachers to team-teach computer science.
ASM Teacher Materials Camp is a weeklong, idea-generating workshop introducing teachers to methods that will make core math and science principles more enticing and relevant to their middle school and high school students. The materials topics are motivators in any engineering, technology, or science course as students complete projects of personal worth to them.
The Smithsonian Science for the Classroom program is setting the standard for 3D learning and 3D assessment. Developed by the Smithsonian Science Education Center, this new integrated STEM curriculum is designed to engage students in phenomenon-based learning through coherent storylines and connect them firsthand to the world around them.