Big Deal Media

Social Studies

History, Geography, Psychology, and the humanities.

World War II Interment Camp App

Aug 15, 2019

Entry

Augmented Reality Story About Japanese Internment

The East of the Rockies app is an experiential augmented reality (AR) story written by Joy Kogawa, one of Canada’s most acclaimed and celebrated literary figures. The story is told from the perspective of Yuki, a 17-year-old girl forced from her home and made to live in the Slocan internment camp during the Second World War.

Revolutionary War Museum

Aug 15, 2019

Entry

Historical Perspectives on the American Revolution

The Museum of the American Revolution in Philadelphia brings the causes, events, and ideas of the American Revolution to life through immersive and creative programming for people of all ages and diverse life experiences. The well-researched, high-quality programs and learning resources draw on the museum’s collection and exhibits to present multiple historical perspectives through the eyes of real people who lived during the American Revolution.

9/11 Webinar

Aug 15, 2019

Entry

Webinar on the Eighteenth Anniversary of 9/11

Students and teachers from around the world are invited to commemorate the eighteenth anniversary of 9/11 by registering for the 9/11 Memorial & Museum’s free Anniversary in the Schools webinar. During the 35-minute program, participants will connect with museum staff and guest speakers to hear first-person stories about the attacks and recognize the importance of commemoration.

Archive of children's literature

Jun 17, 2019

Entry

Archive of Historical Children’s Books

The digital collection of the University of Florida’s Baldwin Library of Historical Children’s Literature currently holds more than 6,000 books free to read online from cover to cover, allowing readers to get a sense of what adults in the UK and the US wanted children to know and believe in the 1800s.

3D Egypt Pyramids

Jun 17, 2019

Entry

Virtual Walk Through Archaeological Sites

Harvard University’s Digital Giza Project allows scholars to virtually walk through archaeological sites and examine artifacts that might otherwise be inaccessible. The Giza Project began in 2000 at the Museum of Fine Arts, Boston, with the goal of digitizing all of the archaeological documentation from the Museum of Fine Arts, Boston–Harvard University expedition to Giza, Egypt (c. 1904–1947) and making that information freely available online for anyone to use.

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