Big Deal Media

Technology

Software and hardware for the classroom.

Teacher Grant

Aug 15, 2019

Entry

Grant to Advance Student Learning

Study.com offers a $1,000 Grant for Teachers to support them in developing curricula, purchasing supplies, or implementing projects that positively impact students and improve learning. In applying for the grant, teachers should describe their challenges with individualized instruction and relate how they overcame those challenges.

Library disaster relief fund

Jun 17, 2019

Entry

Funds for Replenishing School Libraries Affected by Disasters

Dollar General, in collaboration with the American Library Association (ALA), the American Association of School Librarians (AASL), and the National Education Association (NEA), sponsors the Beyond Words school library disaster relief fund for public school libraries in the states served by Dollar General.

Money for classroom technology

Jun 17, 2019

Entry

Grants to Integrate Media in the Classroom

Fresh Films awards tech grants of $500 toward purchase of classroom technology (software, hardware, or supplies). All K-12 teachers and principals from any discipline who have a demonstrated need for technology are eligible to win a Fresh Films Tech Grant.

Game Based Learning Literacy

Jun 17, 2019

Entry

Story-based Game on the Aftermath of a Hurricane

Community in Crisis is a story-based literacy game in which students take on the role of director of a community center dealing with the aftermath of a hurricane. In that role, students will need to work with their staff to prioritize relief efforts to best serve individuals and the community as a whole.

Program to encourage technical careers

Jun 17, 2019

Entry

Grants to Increase Interest in STEM and ICT Careers

The National Science Foundation is requesting proposals for Innovative Technology Experiences for Students and Teachers (ITEST), an applied research and development program providing direct student learning opportunities in preK–12. The learning opportunities are based on innovative use of technology to strengthen knowledge and interest in science, technology, engineering, and mathematics (STEM) and information and communication technology (ICT) careers.

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