Computer-generated simulations of 3D environments; a composite view of the real world and computer-generated inputs; social learning experiences that include a story line in which participants' actions affect the outcome.
In smaller rural schools, science, technology, engineering, and mathematics (STEM) education can face troublesome barriers. In our K–12 district of 730 students, we have many of the common obstacles, including limited funds, no extra faculty, and an already overloaded class schedule. These three join arms to block us from using any of the really cool programs we’d like to. Other institutions sing praises of cutting-edge programs and share their successes. Meanwhile, rural schools are trying to figure out how to educate equally deserving kids in STEM.
In spring 2018, Reaktor, an AI and tech partner in Finland, and University of Helsinki came together with the aim of helping people be empowered, not threatened, by artificial intelligence. Together, they built Elements of AI to teach the basics of artificial intelligence to people from a wide range of backgrounds.
The freevideo gameOccupy White Walls by StikiPixels allows users to design their own art gallery. Available on gaming platform Steam, the building experience features 2,200 unique architectural elements and more than 6,000 artworks ranging from Old Master paintings to contemporary creations.