Jun 15, 2016
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Digital Promise, the congressionally authorized nonprofit charged with “accelerating innovation in education to improve opportunities to learn,” has developed a tool to help educators and edtech developers sort through relevant research on the best educational technology tools to advance goals around student learning.
May 16, 2016
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The Smithsonian Center for Learning and Digital Access created the Smithsonian Learning Lab to inspire the discovery and creative use of its rich digital materials—more than a million images, recordings, and texts.
May 16, 2016
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Interactive media platform ThingLink has launched its first virtual reality content app called VR Lessons. The app is designed for elementary school students and their teachers and parents.
May 16, 2016
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Destination Imagination (DI) aims to inspire and equip students to become the next generation of innovators and leaders. In 2016–2017, DI will offer seven standards-based Challenges: The Technical Challenge prompts students to complete tasks by using engineering, research, strategic planning, and related skills.
May 16, 2016
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The Global Oneness Project offers free multicultural stories and accompanying lesson plans for high school classrooms. From a Yup’ik man in Alaska teaching his grandson to fish, to Mongolian nomads struggling to preserve their way of life, these valuable stories situate day-to-day events within a larger, historical context.
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