Study of the theory, experimentation, and engineering that form the basis for the design and use of computers; creative and innovative processes of assigning a code for purposes of classification and identification; processes that lead from an original formulation of a computing problem to usable computer programs.
In October the Intelitek STEM and CTE Education Foundation (ISCEF) kicks off the 2018 Cyber Robotics Coding Competitions (CRCCs) in 14 states and the District of Columbia. The CRCCs are the first-of-its-kind, free-to-participate, online coding and robotics tournament for students in grades 5–9 that enables schools and districts to engage students in STEM learning by using game-based competitions that are both safe and fun.
Each month we publish newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in September.
Each year the American Computer Science League (ACSL) organizes a computer science or programming competition for precollege students in five divisions—Senior, Intermediate, Junior, Classroom, and Elementary. A preliminary competition, in which individual students compete to get their school team qualified for the All-Star Contest, consists of four contests, each of which has two parts: a written section (called “shorts”) and a programming section.