Big Deal Media

Gamification/Game-Based Learning

Games that support learning; teaching that uses games to increase student engagement and participation.

Learn About Computer Programming

Nov 02, 2015

Entry

Create a Path into Programming

Facebook’s new TechPrep website is intended to empower more African American and Latino children to learn about computer programming and coding, and to encourage them to pursue careers in the tech field.

Oct 22, 2015

Entry

Communication, Cooperation, Empathy

Geared toward K–4 students, the online game Zoo U assesses social and emotional skills and provides personalized intervention based on that assessment. In Zoo U, players are students in a school for future zookeepers, where Principal Wild and a host of friendly animals help them learn critical skills as they navigate common social and emotional learning scenarios.

Google for Education Computer Science

Aug 17, 2015

Entry

Develop Computer Literacy

To get more people into computer science and also increase the diversity of those going into the field, Google has rolled out an online destination where anyone can go to find computer science learning opportunities.

Science Gaems

Aug 17, 2015

Entry

Focus on Science Misconceptions

Developed by EDC’s Center for Children & Technology, the Possible Worlds digital games are designed to help improve student understanding of phenomena that are often the subject of scientific misconceptions. The games are the centerpieces of modules that address four topics: photosynthesis, heredity, electricity, and heat transfer. Each game includes classroom activities for teachers that have been developed to leverage students’ experiences within the games.

BROWSE TOPICS

Digital Learning • Learning Support
Funding & Recognition
Mobile Learning
Professional Growth
Social Media
STEM • STEAM • STREAM

BROWSE FOCUS AREAS

T4T Subscribe Home Page

GET OUR NEWSLETTERS

Please select