Facebook’s new TechPrep website is intended to empower more African American and Latino children to learn about computer programming and coding, and to encourage them to pursue careers in the tech field.
Geared toward K–4 students, the online gameZoo U assesses social and emotionalskills and provides personalized intervention based on that assessment. In Zoo U, players are students in a school for future zookeepers, where Principal Wild and a host of friendly animals help them learn critical skills as they navigate common social and emotional learning scenarios.
To get more people into computer science and also increase the diversity of those going into the field, Google has rolled out an online destination where anyone can go to find computer science learning opportunities.
Developed by EDC’s Center for Children & Technology, the Possible Worlds digital games are designed to help improve student understanding of phenomena that are often the subject of scientific misconceptions. The games are the centerpieces of modules that address four topics: photosynthesis, heredity, electricity, and heat transfer. Each game includes classroom activities for teachers that have been developed to leverage students’ experiences within the games.