Big Deal Media

Gamification/Game-Based Learning

Games that support learning; teaching that uses games to increase student engagement and participation.

Math Games

Aug 15, 2018

Entry

Digital Playground Exploring Mathematical Thinking

Polyup is a free digital programming environment—designed for mathematics and computer science classrooms—which translates abstract mathematical concepts and exercises into physical form.

Cultural Awareness Game

Aug 15, 2018

Entry

Minigames Developing Global and Cultural Awareness

The League of Extraordinary Bloggers, also known as LXB, is a team of teen bloggers from China, Japan, South Korea, and Vietnam who are traveling through Asia to track down a mysterious criminal mastermind known as The FOX.

Harry Potter Computer Coding

Aug 15, 2018

Entry

Kit for Building a Harry Potter Coding Wand

With the Harry Potter Kano Coding Kit, students can build a wand, learn to code, make magic—and then play on their tablet or computer.

Digital Citizenship Game

Aug 01, 2018

Entry

Game Promoting Fundamentals of Digital Citizenship

Be Internet Awesome offers elementary school students a path to digital citizenship and a way to become smart and safe users of the internet. They will enjoy participating in the game Interland, and traversing Reality River, Mindful Mountain, Tower of Treasure, and Kind Kingdom to learn the fundamentals of online ethics and safety.

Robotics Competition

Aug 01, 2018

Entry

Robotics Engineering Programs and Competition

The global VEX Robotics Competition, presented by the Robotics Education & Competition (REC) Foundation, is the largest and fastest growing middle school and high school robotics program, with more than 11,000 teams from 45 countries playing in over 900 local, regional, and national tournaments.

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Digital Learning • Learning Support
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STEM • STEAM • STREAM

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