Big Deal Media

Mobile Learning

Education, learning, and instruction conducted by means of portable computer devices such as smartphones or tablet computers; includes apps and tablet programs.

Stories of Important Women

May 15, 2019

Entry

Stories of Women Who Have Had an Impact on the World

Women Who Changed the World, an iOS app by education developer Learny Land, takes students on a journey through history alongside 15 brilliant and brave women—from aviators to scientists, artists to civil rights activists.

Drawing Nature App

May 15, 2019

Entry

Interactive Experiences Amplifying Magical Moments in Nature

Geared toward the six- to eight-year-old set, Toca Nature, by children’s education developer Toca Boca, lets youngsters draw and explore their own wilderness on an iOS or Android mobile device. After opening the app to a map, children can swipe with a finger to start growing colorful forests, raise mountains to the sky, and dredge rivers and lakes.

Augmented Reality App

May 01, 2019

Entry

App Using Augmented Reality to Develop Maker Skills

With Orb, an iOS app by Pantheon, users young and old can design and build entire worlds in a matter of minutes by transforming simple shapes into 3D objects. For example, instead of creating a tree on a two-dimensional surface, such as a phone screen, students can build the tree as if it were growing in their classroom.

Help NASA with Satellite Date

May 01, 2019

Entry

Tools to Engage in Citizen Science Activities

The GLOBE Observer app extends the reach of NASA’s GLOBE Program by providing a way for citizen scientists to make observations and contribute to the GLOBE community. GLOBE observations help scientists to track changes in clouds, water, plants, and other life in support of Earth system science research.

AR game robots design

Apr 15, 2019

Entry

AR Coding Game for Designing, Personalizing, and Playing with Robots

Rox’s Secret Code: The AR Coding Game is an iOS app by Radseed that inspires children aged 5–8 to design robots and bring them to life in augmented reality by applying the basic principles of coding. 

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BROWSE TOPICS

Digital Learning • Learning Support
Funding & Recognition
Mobile Learning
Professional Growth
Social Media
STEM • STEAM • STREAM

BROWSE FOCUS AREAS