Big Deal Media

Mobile Learning

Education, learning, and instruction conducted by means of portable computer devices such as smartphones or tablet computers; includes apps and tablet programs.

Jun 01, 2021

Entry

Apps Promoting Family Conversation and Cultivating Early Literacy

Three new early-literacy apps have been released for free by a team in the Harvard Graduate School of Education and its Reach Every Reader initiative. The apps are designed for parents and caregivers to use with their children to encourage fun and rewarding interactions, promote dialogue, and give children the foundations they need to read, learn, and thrive.

May 17, 2021

Entry

Time Travel Through the Ancient World of the Maya

TimeTours: Uxmal takes students on a virtual trip to the golden age of the Maya, using modern 3D reconstructions. The virtual trip through time brings the past to life in three spherical panoramas that put students right into several important locations of ancient Uxmal using the built-in compass feature.

May 17, 2021

Entry

Cultural Heritage of Ancient Mesopotamia

Sponsored by the Cuneiform Digital Library Initiative (CDLI) based in the Department of Near Eastern Languages and Cultures at University of California, Los Angeles (UCLA), the cdli tablet combines text and images documenting three millennia of human activity that includes the development of trade, mathematics, and astronomy.

geologic models

May 03, 2021

Entry

Exploration of Far Distant Lands Using the Power of Augmented Reality

Created by the Fossett Laboratory for Virtual Planetary Exploration at Washington University in St. Louis, the GeoXplorer app for iOS and Android devices helps students understand the complex, three-dimensional nature of geologic structures.

childrens books app

May 03, 2021

Entry

Children’s Books to Read Aloud with Cues for Soundscapes

The award-winning Novel Effect iPad app brings stories to life, promotes literacy, sparks imagination, and provides enjoyment for children aged 12 and under. The app follows the voice of users as they read aloud from children’s storybooks, and responds at just the right moment with music, sounds, and character voices.

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